![ps4 kerbal space program training docking ps4 kerbal space program training docking](https://majornelson.com/wp-content/uploads/sites/7/2020/09/Kerbal-Space-Program.jpg)
- #Ps4 kerbal space program training docking mod#
- #Ps4 kerbal space program training docking update#
- #Ps4 kerbal space program training docking Patch#
* Add locking functionality to docking node rotations allowing autostruts to cross over docked nodes that are both locked. * Implement Steam folder for subscribed craft. * Set the default value of Override Safety Check to false, in both cheats.
#Ps4 kerbal space program training docking Patch#
Additionally, and more importantly, 1.12.2 includes the previously-teased Ground Anchor - a brand new element in KSP, that when paired with EVA construction, will give players the ability to anchor their vessels to the ground or create a solid foundation for bases.Įven though we still may release a minor patch here and there when needed, with this patch we are officially completing the 1.12 update, as well as the sustained development of the original KSP, as we are now shifting gears towards the development of KSP2.Ĭheck out this patch's changelog for further details: = v1.12.2 = +++ Improvements We are also adding revamps for the LV-T30 Reliant and LVT-45 Swivel liquid fuel engines. This patch focuses on fixing over 90 bugs and adding a few improvements to the game, such as a locking functionality to docking node rotations that allows autostruts to cross over docked nodes. You can still help us find bugs/issues by reporting them into our bugtracker, but keep in mind that the team's focus is currently on KSP2 development, so bug fixing for the original game has slowed down significantly. Learn more in JPLRepo's DevBlog - Drifting Along * Add UpgradePipeline support for PartModule renaming. Note: The drift issue can only be corrected when the rotating docking ports are set to locked mode. Players can now quicksave/reload or timewarp to reset part placement. * Improved rotating docking ports drift when rotating docking ports are left locked. Note: The drift issue can only be corrected when the robotic parts are set to locked mode. * Improved robotic parts drift when robotic parts are left locked.
#Ps4 kerbal space program training docking mod#
* Fix AOORE in Assembly Loading of Duplicate Mod DLLs causing issues with loading of some mods.
![ps4 kerbal space program training docking ps4 kerbal space program training docking](https://i.ytimg.com/vi/azhUnZvujY0/maxresdefault.jpg)
For now, the sequel is expected anywhere within 2022 to 2023, drastically off from the original 2020 release date, but arriving nonetheless.Kerbal Space Program 1.12.3 is live! This small patch addressed drifting issues with robotic parts and rotating docking ports. And the developer is adamant about creating a "bug-free" experience, regardless of the delays. Planet exploration, interstellar travel, and terrestrial colonization will all be available for players to enjoy, as seen in the official Kerbal Space Program 2 trailer. That being said, the sequel still promises good news for fans. Private Division (also known as Squad) has since taken over for the sequel, despite previous allegations, but the damage has certainly stifled the creation process. The contract with the original development team, Star Theory Games, was cut, and production moved in-house instead. This second delay follows controversy with KSP's parent company, Take-Two, in which rumors circulated that underhanded practices were used to delay Kerbal Space Program 2, in addition to complications with COVID-19. RELATED: The 15 Best Space Flight Simulation Games (According to Metacritic) A much-needed shift, considering that Kerbal Space Program 2 has been delayed again. Though the development team may release a few smaller patches in the future, focus is now switching over to the sequel.
#Ps4 kerbal space program training docking update#
The full notes for update 1.12.2 can be found on Steam. These updates follow Kerbal Space Program's 10th-anniversary update, likely adding any features that were missed in the previous patch. There are also major improvements to the maneuver tool, giving players new and improved opportunities with base-building, following localization fixes as well. Mainly, a new ground anchor and a lock for docking nodes, both of which will help the stability of player-built structures. There are over 90 bug fixes in the latest update, in addition to a few new features. But before development moves on to greater things, they have one last patch for players to enjoy, in the form of update 1.12.2. Now, after over an entire decade's worth of content, active development is coming to a close Kerbal Space Program will not be receiving any additional content after this point. The beloved physics-based flight sim Kerbal Space Program has been thriving since its early access launch in 2011, due to the development teams Private Division and Squad maintaining consistent updates over the years.